Source: Devient Kage
These changes will either be amazing or will suck so much ass…
AW Article: https://aw.my.com/us/news/general/developer-digest-pt11
Always good info keep it up im always watching your vids
Good job DK
I want to see is how this changes are going to effect vehicles like the warrior. Because afterall is the only weapon that he has is the AC (autocannon) .
But what about Draco….that’s my only t9 and it doesn’t have ATGMs….
great content as always!
One thing i can be sure is that this changes are going to have a good side and a bad side is always has been this way on Armored Warfare. Some will hate other’s will like i for me will wait until it comes out so i can judge it
It would be nice to see more AFVs take up passive spotting positions, love my swingfire and always get in the top 3 in pvp just from spots and spot damage regardless if I do any damage or not, now it does depend on the team and the spread, if they have bad aim or no one is around to shoot, well going to be a crappy game.
Some good vehicles will fall, worse ones will rise! Hopefully we get a full balance at 0.19, so only good tanks will be
Not sure if i like this idea. I like how currently, the AFV class is strong is the player knows how to use them. The autocannons have a hard time as it is penning mbts but they keep afvs, TDs, and Light tanks in check. If either of those classes become too aggressive, the AFV can come and gun them down and help secure the allied flanks. But, i can see how they have high skill cap currently, so adding an additional option of ATGMs for AFVs for the less skilled players or for players that just prefer that AFV play-style would be ideal. I’m just not sure if they should basically change the ideal AFV weapon to ATGMs. I would personally prefer a choice where either choice has its benefits and its downfalls. It would make AFVs more flexible
I think Autocannons should still be able to pen enemy Scouts – in the battle for Vision. But they should not be able to pen light tanks, making LTs good AFV Killers on medium and Long ranges.
Terrible, game braking changes are coming. Never ending smoke clouds, missile spams. I never thought that they will consider ruining game balance like that to begin with.
I have no problem with them trying changes. It seems funny that they would put in massive changes and then leave beta. I feel they should take the time to analyse the changes and tweak them which should take several months.
If they nerf autocannon penetration, then MBTs will all need their armor nerfed.
Let me get this right, they want to nerf autocannons to force AFVs to be more effective scouts. The point being not all AFVs are scouts. AFVs are divided into two branches, scouts and fire support vehicles. Scouts are supposed to scout and fire support vehicles are damage dealers. Not all fire support vehicles are equipped with ATGMs, so does that make them redundant. And that does not include the Swingfire which is not one or the other. To be honest I can see nothing but problems with this broad-brush approach.
I downloaded eu pts how do I get in?it says authorization failed or something like that
Truth here, in the outside world AC equipped vehicles DO NOT engage MBTs with their peashooters. It’s an excellent way to die. The ACs are there to kill other lightly armored or unarmored vehicles. They carry ATGMs to shoot at tanks.
In a majority of PvE matches AFV create more dmg then MBTs of the same tier. Add spotting damage to this and it turns out that the AFVs are the fear of the enemy not MBT. So I understand that this role has to go back to “real” tanks.
From the dev blog: “…every AC shot will pen a lightly armored vehicle…”? Hmm… I have yet to experience that phenomenon.
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