Source: Devient Kage
I really hope they don’t remove armor modifiers, because composites have made increased strides in ballistic resistances. that’s one part of the realism they shouldn’t compromise on. I do like the standardized damage across all guns, HP not so much.
2.0 looks great and I so desperately hope it’ll bring back some players but there are some issues I can think of from what I’ve heard (I’ve not yet watched much PTS gameplay). The rather insignificant HP gains across the tiers worries me when it’s coupled that with the standardised damage based on gun calibre in a game where most tanks are using the same 105-125mm, I think it might result in people getting bored. Will have to wait and see I suppose, I have faith that OE will be able to make it work
I’m not certain but I strongly suspect the “removal” of composite armour is just a PTS statcard bug, there’s always been issues with statcards (the old Chall. 1 applique pack^^). It’d be possibly the biggest single mistake they could make in 2.0 if they just gave every tank a flat 1.0 modifier, maybe I’m silly for having this much faith in the developers but I like to think they’re smart enough to realise that
Anyway game stuff aside I wanted to wish you a very merry Christmas and a happy new year:D
I’m a little worried that the accuracy and camo changes are going to make that aspect of AW too similar to WoT. I liked AW for the reason that RNG in terms of accuracy were kept minimal to award skillfully placed shells
Deviant, I think you’re right they mixed up the Cheiftan Mark 2 stats with the Mark 5’s. The mark 2 shows 100, 80, 45. I think you might be mistaken on the different armor compositions though. Look at the M1 vs XM1. The word below the M1 Abram’s armor is the russian word for steel. The word below the XM1’s armor is the russian word for Composite. This is supported by the XM1’s graphic indicator showing a green line in comparison to the M1’s yellow line. That is of course unless everything’s screwed up. You can see some flaws such as the error messages on the MBT-70’s.
WoT 2.0 here they come… high RNG, slow loading inaccurate guns and fixed alpha damage by caliber. God I hope Bal 2.0 don’t turn out as what is being seen right now and that it will be something that will be good for the game not just to satisfy the moaners in the forum about landslides and imbalanced tanks. The removal of armour mods will be bad. Composite armour by nature have diff prop vs different shell projectiles. OE/AW is making it too simple so some of the players who can not figure out what armour mods are is bad. The more I read about Bal 2.0 the more I am afraid that this will make it just a WoT clone so My.com can make more money rather then giving us a game as was 1st introduced.
Everything got basically nerfed… smoke changes are nice, retros are fine..but accu nerf? aim time, mobility ? 🙁 I DON’T WANT MORE RNG. Give us more acu !!! :(. Zhalo has to be in back , td’s the same because they have no god damn armor…
People need to understand that these changes are being done to try to save the game from going under. Being “different” didn’t work. Are there any numbers out there of what type of player spends the most on the game? (PvP, PvE or both)
I look to both MWO making a Mechwarrior 5 and Star Citizen releasing Squadron 42, both being single player versions of there games. Maybe AW needs to follow their lead in that respect.
The free to play model needs a good size population to be profitable. People are not going to spend money in a game that lacks that most basic of elements. Again, it sounds like many of the changes are to allow for the greatest range of tiers to interact in the same battle. Maybe the first mistake they really made, was going past the tier 8 limit. The other line of thinking may be to slow the overall pace of the game with less steel being on target. Games end up lasting longer and a larger spread of the population can be teamed up against each other. Leading to a percent of the player base spending money on the game to keep it profitable.
AW is a joke, a complete redo on WOT is all it is. Its made by the same company that gave you skyforg and other Fail games. My.com just needs to stay with making games for Iphones in Russia.
as a TD player i feel screwed terrible accuracy and harder to spot targets they already have zero armor wonder if they increased their pen? since they nuffed everything good about them
Some people seem to be confused about the armour modifiers (probably didn’t explain it well) If you look at any stat in AW right now you see the Armour composition and modifier what I was saying is that the modifier number was missing and I had thought that they might have hidden those numbers not removed them.
I don´t like the nerf in accuracy….and the slow reloads that is a bad idea, AW!!! They needed to fix the OP in the Alpha of several AFV and MBT but their are crapping out the game. If Balance 2.0 does not make the game better, AW is going down for good as a nice idea but poorly executed.
More rng is very bad. I’m especially worried about how TDs play after these changes since it seems actual sniping is either completely ineffective or the very least very frustrating. I suspect only sniping that happens will be done with missiles (swingfire damage with no missile indicator ftw) from the next patch onwards. Also I dislike the retrofit system they are going with. I doubt that removing arty and modern tanks is enough to keep the game alive if everything else is a wot copy. :S
how to repair tanks
I’ll wait until I play on the EU PTS before I make any judgements. I’d recommend that others do the same.
11s reload on MBTS? jesus fucking christ……..the more I hear about balance 2.0 the more I just write this game off entirely…..just omfg.
sounds like it gonna be slow and yawn
The lazer accuracy was mandatory for the pixel hunt. A 1.5 acc is not the end of the world. On its own it means almost nothing untill we see the actual spread values.
I tried to tell AW that “nerfing” performance of tanks is not going to create “balance”. It NEVER worked for WOT, so why in the hell would it work for AW? All WOT has done is made a worse game year after year by doing it…. and “balance”, steamrolls etc. are worse. Devient…. the ONLY effective solution to keep people in longer, is increased HP. I had been telling WOT to do this also. “Nerfing” doesn’t work, all it does is make a crap game.
There’s no way they’re removing composites, that’s gotta be a bug. They didn’t mention anything about it before.
So how’s it going to work with the Chinese line? If you’ve only reached tier 7 does that mean you’ll have the balance 2.0 tier 7 unlocked when it happens or will you be downgraded to tier 6 and paid back the difference in vehicle cost and research points?
Is the challenger line still worth going down after Tier 8? Contemplating whether to still get the Chally 2 and ATDU
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