Source: Fiaura The Tank Girl
Here are my initial thoughts as the patch goes live.
Sorry for the lateness blame YouTube on that one!
the amount of things that i feel that they fucked up or shoudn’t have added (t-10’s) :(
I made a big mistake yesterday, by buying 4 tier 10’s then noticed the cost of upgrading them all. It wasn’t possible to purchase and upgrade all of them, so I attempted to do what I could, 150,000,000 credits later I’m left with 2,000 credits and one of the vehicles wasn’t even touched with any upgrades or retrofits. I could have spread the cost of upgrades across all four I guess, but in my excitement got carried away in the heat of the moment. My bad I know, but the cost is to ridiculous to put into words, anyone thinking of purchasing tier tens, take note of my mistake, and try not to repeat it. Anyway Fiaura, love the vids and the work you do, keep em rolling out.
just play tier 4, 5 and 6 and there is no need to go past that…everything above that tiers for me is not better in any way, and when i see how much money is needed for tier 9 i 10 i will not soon play that. my top tank is tier 8 t 90 and its worst in pvp than t72…in 2-3 years this will be a good game, when they make it close to wot where i lose money in tier 10 and still want to play it because its the best tier with the best tanks and gameplay…but that takes experience, and experience takes time…
Welcome to gen 3 Main Battle Tanks
Completely agree about the ridiculous prices, all that grinding gone in less than a minute…
This game finnaly got a sort of a Bane Blade xD
aw became grind fck game…am gonna stick my games to tier 6 :d btw nice game fi….mistakes happen ;)
Just gonna stop you there at 11:40 and tell you that the Leo2 and XM have weakspots that can be hit and penned, so can the Armata while the Chally2 has a very small frontal strip. Its just PL01 drivers aiming.
What is the deal with the reload to RoF retrofit nerf? Are the stats pop out wrong ? It would be nice to get a 100% refund on my Mk3 high tier reload retrofits (millions of credits) I have months of premium time and a heap of 50% bonus boosts in my inventory but don’t want to use them since the credit and retrofit nerfs in this patch. I spent $200 on this game in April but am not playing again until patch .16 My earnings in the LEO2A6 have dropped by 30% and PzH2000 dmg per game is down 50%
Obsidion are F***’N Arseholes ! . . . . but you are still as awesome as ever Fiaura :D
No, not the maths! My one weakness… :P
You look like you’re almost ready to deck your monitor. :P
Here is a video of the tier 10 Challenger 2 ATDU in action at the Bovington Tank Museum 3 years ago https://youtu.be/ROOluJTSBbc
great vid fiaura and i agree the tier 10 are so expensive to buy and operate and i think they should of stopped at tier 9 and did more and more dealers until tier 10 actually get finalized and we have some hard evidence of what they are gonna be like they are rushing to get tier 10 when they have shit loads of vehicles u could add to dealers up to tier 9
M-1A3 is slated to tests this and next year. Leo 2A7 is undergoing trials with Krauss Maffei and Rheinmetall, (the 140mm is cancelled though)
Where to started. Well I have never been a fan of paper tanks in WoT. Now I can see AW having a bit more of a reason for paper tanks. Now keep in mind that Obsidian Entertainment is more known for RPG or story driven games then shooter games. I think in a lot of way they are trying to have this game have a story. Unlike WoT. who dose not care why the tanks are there. I know a lot of you are like me and are Anime fans. There was a Anime some years back called Area 88. It was about some merc’s flying jets from the 1950’s to about the 1990’s in some war in a made up country. I think that kind of what OE is trying fore with this game. But just with tanks.
Now I only have one tier 9 right now. and it is the M8. This tank was never put into production, But in the future who knows maybe some Company will try and make the tank so they can make some money off it. But they are taking the tier 10 a bit to fare. Now you talk about cost Fi well let me put it to you this way. in game a M1A2 cost 12.2 million to just buy the base tank. But in the real world to day the U.S. M1A2 only cost 6.2 million. So why in the future would this old tank cost two times as much? And that is just the base tank and only tier 9.
Now a lot of the stuff in this patch are not bad. the new UI looks good. And some of the maps for PvE have been reworked to make them harder. But I had a Pve match tonight that was odd. The game now only lets you bring a one tier spreed in your platoon. So only tier 9 and 10 together. this means no arty seeing how arty is only tier 8. And yet 3 of us platooned together in tier 8 and one other player in a tier 8 got a single tier 10 running with us in the match. So you can not platoon your tier 8 with a tier 10. But the MM can put you in a match with a jay random pub player in a tier 10. How dose that work?
All and all not looking good OE. Stop reading nothing but the whines post in the forums and try and make them happy. that what patch 0.15 looks like to me. Oh sorry all I got way to long winded for a comment.
Eh better than Wargaming’s T10 where you can’t even make a positive unless you have premium, and if you do you have premium you have to do damn good just to get 10-20% profit. And personally SO and AW both have amazing match making compared to WGings games =P
About the model of the T14 – It actually is that huge. It’s one of the largest main battle tanks in service today :P
The 2A7 is actually real and in operation, but its only upgrade over the 2A6 is an air-conditioning unit. Certainly no 140mm, rifled, autoloading cannon. All of which btw flys directly into the face of German armored doctrine.
The most disappointing thing for me is (again) that there is no gameplay reason to play the Leo at all. Same goes for the XM3 I guess.
I think tank prices are OK. The rep and credits needed for their modules and retrofits is what’s bothering me. Damage needs to be balanced as well.
Agree with the things you brought up. I’d like to add that the garage looks “plastic” and its not an improvement. My opinion ofc :)
Am I the only one who’s actually quite happy with the game . Let’s give them some time I’m sure they’ll fix it all up. As for pl01 ,they can leave it op. I don’t mind that? And I wish I was as good as you Fi, could do with some lessons , you know??
Tier 10 tanks seem to be more about the big numbers and less about the gameplay. Pretty disappointing really, but, hopefully, they’ll balance things now that they’ve rushed them into a game that a lot of people stated wasn’t ready for them.
My self dont have any Tier9/10s jet but prices ar abitt to muts. Am a PVE player and have to say peeps ar just braindeath in game at this moment, 25Kcredits its allot of monny but on meduim and hard why no 1 have any rep kites. Rage is gone be Fi level for me so fare dont like AW update.
I think I’ll stick to my lower tier tanks. One thing I don’t like is that you don’t get enough cash or reputation and it takes a while to get back a return for the cash used. I don’t have a premium account so it takes even longer to make cash and reputation. I don’t see getting a tier ten until I’m in my early 70’s lol.
This suddenly makes wot seem much more balanced
i agree… they really need to tone it down
In short: Meh.
The Tier 10s are way too early and the wrong tanks. I like the optimisations that actually went into the graphical aspect, though.
Just my recommendations for tanks: Leopard 2A7-140 : Change for MBT Technologieträger. New Version of the Leopard 2A4, newest tech in it, 130mm cannon.
XM1A3 : Change for M1A2 SEP TUSK II. Let it be the High DPS tank it pretty much was before and keep it at a 120mm Cannon. The PL-01 pretty much prooves that Obsidian doesn’t care about Penetration for Caliber anyway.
T14 Armata: Needs less damage and a smaller model.
Sphinx: I’m kinda alright with it, but they should be prepared to change the cannons if they are actually decided on.
Challenger 2 ATDU: Can’t say much on this one, as it really is just going to be an enhanced Challenger 2. Don’t know any alternatives, either.
PL-01: Remove it, simply. Nothing about this tank is real yet, as there only is a wood model. There also still seems to be a debate on it’s caliber. Or, if you don’t want to remove the tank, remove it’s absurdly high armor. There’s no way in hell that supposedly 30ton PoS has enough armor to withstand direct MBT fire.
And, of course, add the missing Chinese tanks. Or buff the Type 98 at least, as it simply doesn’t deliver for a “End of the Line” tank.
at least it doesn’t have HEAT. and the alphadamage isn’t that insane, my T-80 also does 1/3 of its HP in one shot. but the cost of these tanks is indeed very high, especially the upgrades and retrofits
I know I’m not the biggest player, and I really only pve, but the prices on tier 9 are pretty insane. But doable. The upgrades kill my wallet and you can’t exactly experiment. I have 70+ tanks in WoT, 40+ in WoWs, and a single tier 10 I grinded out- and AW has probably the sharpest exp curve imo.
Tier 10 is impossible for me to reach unless I were to buy the top gold package and convert a large amount to cash.
I drive tank destroyers, wheeled AFVs, a few premium mbts, and the M1A2. I don’t get how I’m supposed to fight these tier 10 except for from directly behind. They have so much armor and curves it feels like
update .16 new base buildings one can be double function a logistics depot of sorts which for a PVP player reduces the cost of Ammo by 25% at level 5 and reduces consumable price by 15% at level 5. If playing PVE that reduction of 25% goes to reducing the stupid logistics cost since the game does not have a daily bonus for PVE difficulty completion anymore. The PVP players would make back allot of their money faster when using newly purchased vehicles it would also make PVP appealing to me if there was some way of reducing the ammo cost. The daily challenge system needs some work I just got one that was kill TDs in a light tank I think it was 3 for PVP and 6 in PVE then I thought do AI even spawn in TDs? I noticed they added Chinese tanks into the AI arsenal. The teir 10s are impressive until you look at the price tag I haven’t even got a teir 9 and a week or two ago I just barely got teir 8s I have 6 of them the 6th one I bought with the 10 mill credit reward for 5 teir 8s only two of those teir 8s are fully upgraded and retrofitted my M1-A1 and my T-90. The pzh 2000 engine is way too expensive 3.1 mill for a engine but I can say it does boost its acceleration much more than the stingray 2 engine for 1.3 mill I have also got a new name for the sting rays I call them a armored van because a armored van probably has thicker armor than the stink ray. Ah just as I thought of it they have a building for reducing retro cost but not one that reduces the cost of upgrades so obsidian if you see this add this in and you might get more of a player base. I never see more than 25 people in mm for PVE even at 7pm EST or no more than 30 in PVP mm that is not good.
the shit storm obsidian is geting from the retrofit nerf it is Hilarius in a sad way
Gj Fiaura! Nice vid ?
I take it u r a bit frustrated with this update Fiaura? Well, the upgrade and purchase prices are pretty insane at tier 10. It would take forever to finally unlock all of them. As for paper tanks, this game is set in the future, so i really could care less. They could have historical tanks for players that want to collect them, but adding fake tanks or just paper tanks is totally ok with me. Just take War Thunder, they wanted SOO badly to have no paper tanks and such and they simply couldn’t hold true to their word either. I guess the only thing i’d say about it is the fact that OE shouldn’t have promised no paper tanks. That makes them look dishonest when they break their word. They really just should not have said anything to begin with. Overall, my most missed feature is the skill-based mm. I thought the mm was fine, but people just always have to whine about it. The one thing i would have changed though was it should have been moved to individual tank winrate instead of global winrate. If someone is really terrible in one tank, yet great in another, they shouldn’t be based on their winrate of both combined. The only time i’d be ok with it going to global winrate instead of tank winrate is if there is no vehicle winrate data yet because the player hadn’t played a match in that tank yet. In that case, the mm should take the global winrate for the first 10 matches in the new tank to allow mm to get a decent understanding of how that player performs in that tank. Once the player plays his 11th match, then it should switch to vehicle winrate
WOW, I don`t even have a tier 7 so far because I still have to earn more money, so I can not say anything about these tier 10s. I have only seen one video about the T14 Armata in PVP and now, I am totally shocked about the pure damage out put and the extreme prices. I do not think that I even played so many rounds as you should to get the money back from this tank. Thanks for this informating video !!!!!!!!
To be fair to Obsidian (I know, it’s not as though anyone is in the mood), the existence of the T-14 arguably forced their hand and it’s not as though they can have only one Tier X.
I don’t often invoke Jingles but his last “Mingles” piece had a good quick and dirty overview (based on conversations with Tank Museum folks) of what’s involved in putting a 140mm-152mm in an MBT and the demands are breathtaking, so those tanks probably are that massive and that lethal and that expensive in proportional terms.
As for the economics, well, I’m just as happy that I’m in no hurry to get to Tier X and my clan (Strumgrenadier) has basically put AW on the backburner.
Ok, first of all they destroyed my beloved artillery with this rate of fire bs which makes it almost impossible to shorten the reload time. Putting rate of fire on all the retrofits that were previously used to decrease reload time is dumb because only one vehicle class in the entire game benefits from it, or at least that’s how i understand it. Also, new UI is ugly, and they tinkered with the economy so now it’s even harder to make cash that you will need to buy those big overpriced, overpowered, broken tier 10 tanks.
But again i might be wrong so feel free to correct me. And one more thing, who the fuck tested all this shit on the test servers and thought it was a good idea?
While tier 10 was the main point in patch .15 but there are some small things added in like chinese tanks in pve or buffs to light tanks and some small nerfs to mbts
I’ve still not got a tier ten simply because the adtu looks exactly the same as the current chally2 so doesn’t seem like I’m getting anything and I’m seriously considering just using the credits to buy some of those ten tanks sat unlocked already and fill out some lower tiers a bit more
T14 Armada is so re-dick-u-lus! Your right AW needs to nerf the gun . Tier 10 should not play with tier 8’s at all & the gun Alpha should be max 800. I want Leo 2A7-140, The King
The credit earning are like WOT tier 10’s.
Great video. Good critique of the tank, the patch and MM. Have to say you’re producing the content this game needs. Let’s hope the devs listen to you, my dear!
.15 you can no longer sell your old ammo. Not .15, No way to determine how Com retrofit of 7.5 % effects crew with out buying & installing it which can cost 1 & 2 million creds. That sucks.
Since you were asking for our feedback… Honestly, this whole tier 10 stuff is just garbage. I`m pretty sure O.E. HAD TO do it, because the project: armata thing, but it`s still not a good excuse. Tier 10s just rendered all tier 9 vehicles useless. 1000+ dmg in one hit? WHY? I`ve just stopped at tier 9, and I`m pretty damn sure that this won`t change in the near future.
PS: I 100% agree with You! Tier 8 should have been the top tier…
So it was you with the NFNG Battallion 😛 Hmm in regards to patch 0.15, How I see it at the moment:
All I can say in regards to why non existent Tank’s apart from the Armata and PL-01 are in the game as T10′.. Well it was probably base upon the poll they made months ago. About what type of Tank’s people wanted added to the game.
One question was about whether if AW should add Prototypes, Proposed Tank’s or experimental Tanks (i.e. the 140mm and 152mm Cannon’s, the specialized armor and ERA on the Leo, Chally 2 and XM1A3 and many more paper Tanks and non existent Tanks). And base on how update 0.15 end up, a lot of people probably said Yes to all of the above.
And in the end, they probably will eventually end up adding Tier 10’s. And just like the other Tank Game, it also had its Prototype Tank’s added into the game although a couple were removed because it was too OP (Clip mag TD Tier 10).
Same for the paperships in World of Warships, ships that were only (originally) proposal’s that did not leave the drawing table. A lot of them added into the game.
Personally I don’t think it was that bad to add the Tier 10’s, but they definitely have to try and figure things out in regards to the damage output of high tier Tank’s, the Matchmaker, the Tank prices and how hard it takes to unlock and many more. I think I know AW have an idea but it would probably risk completely copying what WoT (well nobody wants that!) did with their Tier 9-10’s. But I guess that is why its still in Open Beta cause its not by any means finished looking at how messy T9+ games are at the moment.
And as usual whenever I play a T-9/10 game and then go back and play a T6/T7 or T8 game. The T8 (a match where Tier 8 is the highest) or below games feels better and not broken compared to the T9-10. Maybe that’s just me but that’s what I feel like when I switch around vehicles to play with.
In regards to getting creds and reps to get the Tank’s. Most people who have bought a couple T-10’s with all retrofits filled (including me) pretty much had the grinding finished up long before the T-10’s arrived, and with the Tier 9’s already maxed out. Specially the amount of Bonus rep+cred event AW introduced long before, PvP matches gives literally a lot of creds+reps with the free bonuses they had specially last December 2015. And early months of 2016.
When compared to WoT and World of Warships. I found AW grinding not heavy or was it because of the free crazy event/holiday buffs that Obisidian introduced along the way? (we talking 100%, 200% and the massive 400% boost for cred and rep, even more if you have Premium and go crazy and buy the boosters they sell separate from the Premium)
In the other hand, it literally takes long to grind to Tier 10 in WoT and WoWs, it requires thousands of gameplay. Even if you play really well. T-10 is a very high summit, its even worst when you take into consideration the ammo and repairs you have to pay after each battle. Even more if your machine was destroyed (I am looking at you Tier 9 Izumo + Tier 10 Yamato..) That is based on my experience when I played WoT before, literally a lot of games and I was rolling with the Russian Tech tree till IS-7 and German Tech Tree up until Tiger II . And in World of Warships, at Tier 9 Izumo Battleship. The only Line of Ships I opened and a few DD’s because its not that easy to open up a new line. (different story with AW)
That’s actually what I am more afraid of. The fact that there are people who literally farm the hell out of PvP when AW gives massive free boost, and they literally give a lot of rewards. And I am pretty sure a lot of people used that opportunity to grind up a lot of Tank Tree line (I am guilty of that as well). So then it will end up a lot of early open beta players having Tier 9-10’s and almost all Tank Tree’s opened up Thanks to the boost, whilst new players will have to suffer through grinding non stop with/without the potential of massive cred/rep boost.
Although its another story rolling with a Tier 10 all stock, trying to get enough reputation to fully upgrade it. Just like other Tank’s, its a pain in the ass rolling at stock configuration.
I feel that AW should go up to tier 10, but with a couple changes. 1. The prices are indeed far too high for tier 10 and to an extent, tier 9. 2. The capability gap between 9 and 8 was already pretty substantial, but 10 and 9 is just insane.
Basically i’m saying that everything needs to be brought down a notch.
i sense some dis-pleasure 😛 . can’t say i’m too pleased with some things they have done also. why did they remove the x2 and replace it with a flag which means nothing.where do they get their ideas? As usual it’s a case of game developers trying to commit suicide by doing stupid stuff when they have a good product, in the same way wargaming have been trying for years to piss off their customers. 30million for a tank, it seems it is a money grab to get people to buy premiums
Being in New Zealand, we didnt get to play until after reset last night (end of day 1 of 0.15). My platoon and I had been reading forums all day and were expecting all sorts of horrors. Admittedly we dont do PVP (because it’s stupid in this game and as you pointed out there are better MM’s, and imho better pvp setups even if they dont have better MMs). We got ourselves together and ripped into some hard mode PVE. We started in R7 as we dont all have R9/10 yet. First game.. ok, not too bad. Arty wasn’t overpowering, AI weren’t mental. Good. Next 2 games, we lost. One on one of the new maps, one on an old. All in all we played something like 15 games. General consensus was the PVE was a little bit more challenging (than it had been, which is good because we were getting to the point of being able to win with 2 mbt and a dead team). We also came to the conclusion that there was a lot of crying going on. The UI is fine, its just different. Losing the daily and getting 3 tasks is fine (although takes a bit more time). Rather than people getting their knickers in a knot, their panties in a bunch, some rational analysis of the issues presented to OE would probably result in stuff getting fixed. I watched about 20 ppl in gen chat when the game went down for maint for the patch, crying because the queue time was huge and the game sucked and they wanted their money back. Seriously… drives me nuts.
Just a heads up for those who don’t know. When you drive the “Merkava” your gonna wanna stab your own eyes out.
And its sad cause its one of my all time favs’ But just holy **** its horrible, NO ARMOR< made of steel 500mm doesn't include frontal lower
plate. SIDE ARMOR, my Type 90 bounces more from the side. Mobility.......
its a challenger 1 with worse acceleration. Ummmm..... gun...... its there,
that's all I'm gonna say about its gun. I mean i somewhat expected the lack of armor, but the lack of mobility
makes me want to smash my keyboard with my face. On a side note: for how i feel about the update, Lets just say with my
current researched lines in AW, its gonna be a long time before i see a
tier 10 in my garage. Also, the alpha on the T-14, well shit....... if your
in a tier 9 that has limited armor and you get hit..... well you know the
rest. I feel like the update was a bit rushed, and the Merkava needs
something to make it worth it. It has nothing going for it right now as i
indicated up above.
So far I’ve only played a short round in the AMX-10P 90 on one of the new PvE maps. Other than dying ignominiously at the second objective stage, it rather jumped out at me that I don’t fire quite as fast as I did before the patch.
Other than that, I do find the garage UI eminently more legible at a glance, so yay for that.
At a glance the T10 tanks all look like a proper fuster cluck that exists mostly to make people at T8 and T9 wish they were the one in a T10 vehicle. Kinda feel sorry for the other PvE-only players out there who aren’t (or can’t) be running premium time nonstop and want the tanks.
I love the UI changes thats about it XD. about the only thing i will say is PL-01 is real but its still in a prototype phase, and well the T-14 Armata. but even so everything seems very…ridiculous
My impressions: Without looking at all the new features. It is buggy, and the patch just doesn’t seem complete, like it was rushed out.
I like the new UI look, but miss being able to simply replace retrofits with newer ones. You now need to sell the old ones before being able to equip another one.
I think the reload changes are okay and definitely makes more sense to me, in that AFVs shoot their load off faster, instead of reloading quicker. MBTs have a much more linear DPM change, tipping the damage vs reload retrofits argument towards higher damage.
PvE is seems more challenging, and I’m glad they’ve updated the bot tank selection pools, it makes a great change.
Jury’s still out on the ammo selection screen changes though.
I do really miss the daily credit-earning missions and the happy hour specials. Grinding tier 8 without that boost takes an eternity, and I don’t have time enough to play.
22 million credits for a tier 10? without ammo and retrofits? Forget it.
On the topic of armament, the game is set to take place in the future, so who can tell what tank development will look like in a decade or so?
great great video!!!the people at obsidian should be to see the video !
Those big impractical cannons remind me of those asian roleplaying games where warriors carry impossibly oversized swords that would be too heavy to lift, let alone use. AW is not cartoonish like that, but still. I feel tier 10 was only added because they had to put that huge target of an Armata in the game, and give it some inferior opponents to kill. (Elephant in the room: Russian publisher *cough*) I think I’ll save my credits for new tanks under Zhang and the fourth dealer when those arrive, once I’ve got enough Mk3 retrofits unlocked.
I like the overall mobility and armor changes in 0.15 jury is still out with the rate of fire retrofit changes. At least they should unequip and refund retrofits if they change what they do. Cost of upgrading and retrofitting vehicles is ridiculous at t7+ T10 vehicles are allover the place, most are OP as hell, check SPHINX armor for fun :P
Hey Fiaura! Great show, love your channel, keep it up! 🙂 Second: I, for my part, haven’t been paying attention to Obsidians strategy of futuristic vehicles and their statement that they should only include tanks that are actually real, and not paper tanks. For my part I don’t see any problems whith futuristic tanks, apart from the OP-level, that you so clearly have showned 🙂 WOT has paper tanks, but they at least, are balanced. But the main issue I have is that these tanks will be so hard to get and so hard to beat for lesser tier tanks, that it’s almost impossible to have a good game in lesser tier when facing at least half of the opposition in tier 10. (But that probably has got to do with my skill level!) Hopefuly the matchmaker will be better when more players arrive, but it is still an issue that Obsidian needs to adress. I am an AFV driver and love the CRAB, so the SPHINX is what I am aming for, but will be unavailable for a loong time concidering the revenue 😉 Regarding the rest of .15 update; Light tank buff is great! And the changes to TD’s has made me appreciate the M1128 alot more :)
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