Interview with Andrey Biletskiy, Creative Director of World of Tanks

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Source: Circonflexes

TIMESTAMPS:

00:29 – Andrey’s Introduction
1:48 – Wheeled vehicle rebalance
15:22 – New wheeled vehicles
20:08 – WG’s approach to balancing and revisions
26:39 – Revisions of current and older tanks
34:17 – Artillery current state and projection
53:52 – Historical Accuracy
58:52 – HA + Low ammo in tanks
1:04:35 – Manticore line & Underwhelming light tanks
1:09:25 – Frontline S2 “grind” issues
1:14:46 – FL why tier 9 reward tank
1:17:14 – Matchmaking & +1-1
1:25:31 – Matchmaker optimising
1:27:55 – “I’d rather wait for better matchmaking”
1:33:52 – Tier 10 imbalance & Reward tanks in T10
1:43:23 – PvE projection
1:47:28 – SOAP ROCKS
1:52:27 – Objects you can fire through
1:54:43 – Bad bushes
1:58:57 – Crew reworks
2:04:29 – Equipment reworks
2:08:09 – Quick fire questions and end conversation
2:11:22 – Circon Post interview thoughts

Rec: 15/5/20

https://discord.gg/vnVP5FK
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45 Comments:

  1. 00:29 – Andrey’s Introduction
    1:48 – Wheeled vehicle rebalance
    15:22 – New wheeled vehicles
    20:08 – WG’s approach to balancing and revisions
    26:39 – Revisions of current and older tanks
    34:17 – Artillery current state and projection
    53:52 – Historical Accuracy
    58:52 – HA + Low ammo in tanks
    1:04:35 – Manticore line & Underwhelming light tanks
    1:09:25 – Frontline S2 “grind” issues
    1:14:46 – FL why tier 9 reward tank
    1:17:14 – Matchmaking & +1-1
    1:25:31 – Matchmaker optimising
    1:27:55 – “I’d rather wait for better matchmaking”
    1:33:52 – Tier 10 imbalance & Reward tanks in T10
    1:43:23 – PvE projection
    1:47:28 – SOAP ROCKS
    1:52:27 – Objects you can fire through
    1:54:43 – Bad bushes
    1:58:57 – Crew reworks
    2:04:29 – Equipment reworks
    2:08:09 – Quick fire questions and end conversation
    2:11:22 – Circon Post interview thoughts

  2. Watched it live, and it was awsome here again just to make sure I heard what I heard.

  3. Oh boy a 2hr circon video

    *grabs entire bucket of popcorn*

  4. matthew parsons

    LOVE THIS CIRC !!!!!

  5. Ricardo Marques

    At least a good interview to WG! No screamings, just straight and honest questions that is what we need. Keep them coming

  6. It's not what you think

    “How many peanuts a day do you pay the monkeys that design your game?”

  7. Disappointing that they won’t be adding more vehicles from anything not from UK, like the german sdkfz series

    • Wg are very good at finding paper tanks so don’t be surprised if they do make a full branch of other wheeled vehicles in the future

  8. 1:07:18 Thanks Circon. And its kinda strange because he said first that the manticore was the 1st dmg dealer light tank of the t10 but later he agreed with you when you said that only the good players play this tank so its kinda hypocrit because he compare the average dmg of an elite chosen branch to the others whose played by a lot more people
    (Sorry for my bad english im from France…)

  9. so basically for wheeled ‘tanks’ they could have two states
    1. standard speed with ability to shoot
    2. enhanced speed and view distance without ability to shoot

    that would be nice

    • Sebastien van Tiggele

      that would probably be OP and people will wine A LOT about it 😛

    • @Sebastien van Tiggele whine*

    • They also should take more dmg when hit in the wheels.
      Absorbing a 130 mm shell without any dmg is just stupid.

    • @Nico Meier honestly, for me, this is the biggest issue

      they are supposed to be little glass cannons, if I hit them, then I should decimate them, but way too often they eat a shell into a tire, and slow down 5% and are still faster then every tank in the game

  10. I havnt gotten to the part of the is4 and E5 I hope that is part of the conversation and why they are not buffing

  11. OH BOI, 2 HOURS!
    Thank you Circ!

  12. 69 likes and 420 views, that is beauty

  13. APOLLO APOLLO 1

    there’s an option for horn now, Whats that for? Anyone know?

  14. Circon asked important questions but most of answers was bs like with arta problem( why is it in game) , why they put arta into pve, why they arent nerfing 269e and “chief”, some bs about balancing tanks overall why they wait 6 months which isnt true sometimes they buff like 269e in 1 month (other question why did they buffed it, it was already strong ) and some they are waiting with nerf for a lot more than 6 months.

  15. I’m actually pleasantly surprised by how reasonable(sort of) he seems with the nerf of wheelies.

  16. APOLLO APOLLO 1

    nerfing clown cars or what? come on thats not even a debate

  17. and the e4 and t30 still shit and will be shit forever,

  18. Well too bad, i got sick of WoT for good and just stick to modern tank in Armoured Warfare

  19. can we please at least make them explode like hell when they are destroyed??

  20. I will sub for a tldr version 😉

  21. I think view range in general is a huge problem.
    When everyone has at least 445 meters view range at tier 8-10, camo means less and less, and the fact that light tanks still have equal or less view range than many other tanks at that tier makes them near useless. There’s also not a lot of maps where long view range is useful.
    Another thing, I feel like specific classes should have prioritised maps. Light tanks, arty, and tank destroyers get big open maps, heavy tanks, tank destroyers and medium tanks get city maps, and light tanks and medium tanks get more bulging maps with lots of hills and bushes. Light tanks and artillery is basically useless in city maps, and a heavy tank in a big open area is pretty annoying.

    An addition to that could be to give each tank 3 “specialisations”, like recon, assault, flanker, ambush. Make exp more specific and clear per tank, like they did in Ranked Battles. Knowing what gave me that extra exp in my medium tank is really nice, and I think new players would get good value out of being given exp for using the tank correctly.

  22. 1:07:41 alright, that earned some respect

  23. Wheeled Vehicles are not as over powered as a lot of people think. They are very hard to drive and maneuver in city and built up areas. They aren’t very hard to hit and get taken out very easily, especially in the first minute of the battle. Currently having 2 damaged tire does slow them down significantly, it’s just that players are fast at repairing. I think that they’re top speed needs to be buffed and hit points increased if they’re going to nerf them in anyway.

    • Wheeled vehicles are so overpowered they break the game. Sure it’s difficult to play, but it rewards bad play far too often. And it is far too strong in the hands of good players. There is also the whole situation of CW and the competitive aspect. Where their mobility is so significant it changes how the game is played competitively. You can’t bring any other light tank because it’s just outclassed, and if you lose your EBR you will most likely lose the game.
      This goes to pubs too. If an EBR is alive on one side but not the other, you will most likely lose the game if the EBR plays even half decently. And you can’t do anything about it. Never mind the times when one side gets an EBR from the start while another doesn’t. You will most likely lose if the EBR plays even half-decently because you cannot compete with it.

      The EBR is broken, and far too strong. Claiming otherwise is factually incorrect. It needs to be nerfed, and the way they are considering nerfing it is a good step in the right direction. But don’t think for a second they aren’t as game breakingly overpowered as most people claim. Because it is.

  24. Community: LT’s are worse at scouting than MTs because of our viewrange, we’ll play our LT’s like a shitty MT!
    Balancing team: *Ignores viewrange issue* …let’s add Yolotrucks & watch the shitshow!

  25. i cab’t understand half of what he said. sounds like he is chewing his words.

    • He’s Belarussian, I think. One of the Slavic countries. But his primary language is not English, and he pronounces many sounds in his native linguistic manner.

  26. Fuck him

  27. The artillery argument is stupid: the avg HE ammunition of the 150mm guns does more dmg now that artillerie to hulldown tanks.
    I have rarely seen an lemmingtrain win, and never was arty realy stopping it (except with 3 arty/team, and than it becomes a campfest)
    The good artyplayers shoot and hit the light armored tanks completly defeeting the purpose that arty is “intended” for.

  28. Nobody: nothing
    Andrey Biletskiy: tatatatatata

  29. Please address the terrible maps if you do another interview, but other than that good interview Circon.

  30. great interviev , thx

  31. +2 -2 is bullshit, period. It needs to go back to +1 -1. Tier 5 should never see tier 7, as things are now. The gulf in power and ability due to hilariously unbalanced tank lines makes it unfun. Used to play WoT all the time. Now I just watch Circ.

    Edit: and fuck right off with 3-5-7. Broken.

  32. NoPenguinsOnKharak

    So they know about ingame problems and just decided to take 1+ year to even address them? wtf

  33. Wheeled medium Tanks? Did I hear that correctly? What the hell should that be? Do we really need even more clown cars?

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