Circonflexes i know that they only work once. That’s why i want your code if you have one. And if there is any benefit for you . Like if i use your code you get something..
Aren’t those tier 7-8-9-10 heavy tanks basically russian heavy tanks trading some hull armor for gun depression? Why would you even look at most non-russian heavy tanks if they get introduced like this?
Edit: and holy shit, the tier 10 just shits on the E-100. The only thing you lose is the side armor and some HP only, not that it really matterss considering it can’t get lolpenned on the turret sides and that it’s basically the same at the front, with a smaller lower plate.
I guess, but it wasn’t on basically ALL fronts like now. Even the Obj 705 Bylatmobile has cons compared to the E-100, while the new Kurwatank basically only loses in to the E-100 aspects that become a weakness solely if you play it like a moron, like HP and side armor.
WarGaming: We really need more nations in this game… What’s that, you want more tanks in the smaller tech trees instead of having to grind a new crew every update?
You’re right. It’s not a word but shortcut from “Komitet do Spraw Uzbrojenia i Sprzętu” which you may translate as Committee of Armaments and Equipment. “T” is added by Wargaming, I think for a Tank – in 30. in Poland also was in use as a word for a.. tank 😉 And not Habicha but Habich – It’s the last name of polish tank designer. Habicha is with Polish last name declination.
Maybe for cupola, but those lazy f*cks didnt manage to model the gun ports on the hull for tier7/8, although they are clearly there. But some weakspots are probably better then no weakspots i guess…
let me guess, teirs 1 thru 7 suck and are tedious XP grinds that encourage the player to spend money to skip. The teir 8 thru 10 are decent, but are exspensive XP grinds that encourage the player to spend money.
The tier 10 looks ridiculous. Turret is literally half of the whole tank, and how the fuck does it weighs only 65t with all that armor and firepower. Did the Polish folks found themselves some high grade stalinium(or weed) ?
Making the comment in the Tier 7…. ” that are Russian levels”…. Considering that Poland was a communist country, up to 1989 and with that, under Russian rule….you would expect to see the Russian influence in the Polish tanks….. IF EVER… The thing that surprising me the most is ….that Poland has their own tanks, because they were under Russian rule….I would think that the Polish would Russian equipment, to be honest
A little disappointed you don’t speak much about track and turret traverse speeds…which are key clutch situation stats…still, all in all, a very good presentation you made.
Some of my best games are played by utilizing track, and turret traverse, not to mention gun traverse..for example in my SU 122-44 with a 4 perk crew, I can spin on a dime, and smash noob light tanks that think they can flank me. I used that as a prime example because it does not even have a turret, but if you add gun traverse with track traverse, can be exponentially different compared to an untrained crew. On turreted vehicles, even more so…adds a 3rd part to the equation. Few people even discuss gun traverse unless they are skilled with arty…or they play TDs with limited gun traverse thus they must move chassis, which makes reticle rebloom, and trashes camo net and binocs.
On a side note how many times have you gotten pissed as hell when you run a TD with Binocs and camo net…just to have some noob who decides to camp behind you, use you as meat shield, fire indiscriminately, blow your cover, and bump you every 3 seconds to kill your camo net and binocs?
and here is a huge clue to noobs, if you have fixed gun TD, and you back up as they try and flank you, you widen their turning circle, part 2 of that is: you don’t have to pen them, if you track them…you got em…cuz your reload may be faster than their repair…sometimes you gotta track em twice….to nullify auto repair..and you just cost em at least 4k creds…plus the entire tank repair cost cuz you just toasted em
Descriptive and amazing title sircircon
Some dank polish tanks
Preferred the old title.
@Circonflexes what is with the cc code’s? Do you have one?
nope, dont have one, they only work once btw, so you can only use 1 cc’s code.
Circonflexes i know that they only work once. That’s why i want your code if you have one. And if there is any benefit for you . Like if i use your code you get something..
nice memes. I wont be doing the tree but still great video circ.
the Tee Pee tanks
🙂
2018 08 04 15 10 00
Hmm
Classic Circon and his titles!
AlphaxAlex y
Aren’t those tier 7-8-9-10 heavy tanks basically russian heavy tanks trading some hull armor for gun depression? Why would you even look at most non-russian heavy tanks if they get introduced like this?
Edit: and holy shit, the tier 10 just shits on the E-100. The only thing you lose is the side armor and some HP only, not that it really matterss considering it can’t get lolpenned on the turret sides and that it’s basically the same at the front, with a smaller lower plate.
Rip E100
Everyone shits on E-100 for like 2 years?
I guess, but it wasn’t on basically ALL fronts like now. Even the Obj 705 Bylatmobile has cons compared to the E-100, while the new Kurwatank basically only loses in to the E-100 aspects that become a weakness solely if you play it like a moron, like HP and side armor.
TBH E-100 was stupid idea IRL so don ‘t hate it. The problem is, Polish tanks are 90% copy-paste Russians.
The tier 10 is basically a better T110E4
WarGaming: We really need more nations in this game…
What’s that, you want more tanks in the smaller tech trees instead of having to grind a new crew every update?
https://youtu.be/NvS351QKFV4?t=69
60tp meme hype ????????
Fuck I thought my monitor had a piece of hair during that tier 7 preview xD
WG found the data of these “tanks” on a piece of toilet paper!
Just like Japan, China, Italian, and 50% of Russian and German techtrees
Armor + gun depress + alpha…. Sounds good to me. And heat proof upper plates are always nice.
From what I heard those tanks are bad.
And here I am like: “They fucking wanted it and yet they are still complaining! Fucking typical Poles…”
Well kurwa, these tanks are as legit as building a tank out of Lego…at least with the Lego one you could say it existed…
Finally tier VII medium with more alpha than mainstream 250/180 (even in tier VIII only 320 is TVP that even with that alpha is shit)
KSUST? That is not a word
Habicha??? What?
You’re right. It’s not a word but shortcut from “Komitet do Spraw Uzbrojenia i Sprzętu” which you may translate as Committee of Armaments and Equipment. “T” is added by Wargaming, I think for a Tank – in 30. in Poland also was in use as a word for a.. tank 😉 And not Habicha but Habich – It’s the last name of polish tank designer. Habicha is with Polish last name declination.
Tier IX gun already better than IS-7 lmao
Why do they even have weakspots? Others don’t. You obviously don’t need them to make a fair tank.
The tier 7 is just the memes. Really looking forward to that one
And really nice to see weakspota on tanks after Murazor got kicked out. Soo relieving
Maybe for cupola, but those lazy f*cks didnt manage to model the gun ports on the hull for tier7/8, although they are clearly there. But some weakspots are probably better then no weakspots i guess…
I hope the in game nickname for the Polish tanks will be Toilet Paper for the TP initials
Do you think the tech tree is going to make some noise in the meda?
Why dont they just remove german tech tree ?
Jon .knallpistol oh of course the most popular tech tree just take it out
Frog – you don’t get the point.
Because the german tech tree is a fucking joke.
let me guess, teirs 1 thru 7 suck and are tedious XP grinds that encourage the player to spend money to skip. The teir 8 thru 10 are decent, but are exspensive XP grinds that encourage the player to spend money.
7 are pretty great actually, stats and model wise. Which is nice since it’s been a while since the last decent tier 7
WHAT? A F2P GAME THAT ENCOURAGES THE PLAYER TO WASTE MONEY? WHAT MADNESS IS THIS?
RIP-100
Tier 10 looks like an T30 idea once again.
tier 7 is almost like tiger II
Hey boys. I’m still grinding the T55 missions. Are the new personal missions gonna replace them or will they run parallel?
As I understood, you can still grind the old personal missions. So, parallel.
TheLonelyLion cheers for that.
Well balanced tanks.. good turrets and guns as well as weak spots… looking forward to play!
Yes pls make a video on the maps and personal missions
This tech tree is bullshit.
The tier 10 looks ridiculous. Turret is literally half of the whole tank, and how the fuck does it weighs only 65t with all that armor and firepower. Did the Polish folks found themselves some high grade stalinium(or weed) ?
The food consumable was available on tanks.gg – you just scrolled past it multiple times. It is about half way down the list. Love your content.
RIP E100
thought I clicked on a circonflexes video not quickybaby
I’m gonna enjoy farming these weak heavy tanks
Making the comment in the Tier 7…. ” that are Russian levels”…. Considering that Poland was a communist country, up to 1989 and with that, under Russian rule….you would expect to see the Russian influence in the Polish tanks….. IF EVER… The thing that surprising me the most is ….that Poland has their own tanks, because they were under Russian rule….I would think that the Polish would Russian equipment, to be honest
I am really glad to see there are not retarded heavies but have actual weak spots
WoT: A universe where Polish tanks are better than German tanks.
18:49 you could have said a t30
Its called the habitcha cause thats what youre gonna be saying
A little disappointed you don’t speak much about track and turret traverse speeds…which are key clutch situation stats…still, all in all, a very good presentation you made.
Some of my best games are played by utilizing track, and turret traverse, not to mention gun traverse..for example in my SU 122-44 with a 4 perk crew, I can spin on a dime, and smash noob light tanks that think they can flank me. I used that as a prime example because it does not even have a turret, but if you add gun traverse with track traverse, can be exponentially different compared to an untrained crew. On turreted vehicles, even more so…adds a 3rd part to the equation. Few people even discuss gun traverse unless they are skilled with arty…or they play TDs with limited gun traverse thus they must move chassis, which makes reticle rebloom, and trashes camo net and binocs.
On a side note how many times have you gotten pissed as hell when you run a TD with Binocs and camo net…just to have some noob who decides to camp behind you, use you as meat shield, fire indiscriminately, blow your cover, and bump you every 3 seconds to kill your camo net and binocs?
and here is a huge clue to noobs, if you have fixed gun TD, and you back up as they try and flank you, you widen their turning circle, part 2 of that is: you don’t have to pen them, if you track them…you got em…cuz your reload may be faster than their repair…sometimes you gotta track em twice….to nullify auto repair..and you just cost em at least 4k creds…plus the entire tank repair cost cuz you just toasted em
aaaannnnnddddd nerf
I watch all of
Circonflexes
you tubes…better than junk food and still get my tank fix.
Oh man, I just can’t wait for the Polish Cavalry techtree to come out 🙂 OPAF; have you ever tried to detrack a horse?
Nah im just excited to all the tomatoes I will farm.
Wg should change the polish tech tree to horses not tanks.