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World of Tanks is the greatest team-based massively multiplayer online action game dedicated to armored warfare. Throw yourself into epic tank battles with other players from all over the world, picking from an arsenal of more than 200 historically accurate armored vehicles from America, Britain, China, France, Germany, Japan, and the Soviet Union.
This includes a flexible upgrade system that allows you to swap between authentic vehicle parts and weapons so you can craft a tank to your style of play. Whether you prefer to exhaust your foes with fast and maneuverable light tanks, breach enemy lines with all-purpose medium tanks, use the force of heavy tanks to eliminate opposing armored forces, or become a sniper with long-range howitzers, each type has its own advantage and can be extremely effective when operated by a true tank ace.
However, becoming a great tank commander alone isn’t enough to win. In World of Tanks, it’s all about teamwork. Victory is achieved by combining your combat skills with other members of your team and being responsible for your role on the battlefield. Only together will you achieve victory.
Music: Zombies Theme by Big Nic
https://bignic.bandcamp.com/album/zombies
title made me think it was the russian LT T-50…
Love these videos, but am I the only one that gets annoyed when the team
display screen is brought up over moving tanks? Max only does it at the
start of the match so it’s not such a big deal but QB does it during those
high tension moments, like when two tanks are searching for each other in a
town. You’re on the edge of your seat and suddenly the team list is in the
way while QB talks about the relative skill set of the two remaining
players.
Maybe it’s just me…
He showed great restraint with the last arty, I’m sorry to say I would have
tried to shoot him after the T34 had hit him for my 12th kill. The fight
with the IS and IS3 was sweet and a battle defining moment.
the tier 3 Czech autoloader has a 1 sec between every shot with a 5 sec
clip reload
Max, HE does no splash if it hits a dead tank – devs have confirmed it’s a
deliberate game design decision. It makes hiding behind dead tanks rather
than other cover a useful tactic for staying arty safe.