Source: Maxwell Plays
Never played world of tanks? download it for free here: http://play.any.tv/SHPsy
Send your world of tanks replays to: Replay@Screenreality.com
+Richard Gustafsson Cool. 😛
+that tea drinking top hat tipping British man Nono, no problem
+Richard Gustafsson Oh I see what you mean, sorry if I sounded rude before. :3
+Richard Gustafsson A-and…?
And it has no turret 😉
+Maxwell Plays Another thing: My raw audio volume is very low. In Vegas I increased my audio volume, but it is still not as loud as other YouTube videos, like yours. And, I find the quality of the Blue Snowball microphone in the video to be not what I expected, and like I said, including distortion..
+Maxwell Plays Thank you for your response!
What is the reason you edit with Adobe Premiere Pro? I like the layout and the simplicity of Vegas for nothing but standard gameplay editiing. I recorded in 50Mbps and rendered in 20Mbps. Maybe that is too low? Vegas advice is not needed, I think that is okay for me right now.
+paevlus WoT I also record with shadowplay but I have to encode the video a second time with Handbrake to make the video constant framerate instead of variable framerate as I edit with Adobe Premiere Pro. All of your quality will be lost in the rendering and not the editing, although project settings might play a part (I haven’t used Vegas for years)
To keep the quality you really just need to keep your bitrate as high as you can manage without the file being too large. Raw shadowplay records as about 50,000kbps (KiloBitsPerSecond) and I render my WoT videos at 32,000kbps (32mbps) and audio at 256kbps. Take a look at your rendering settings and try and up your bitrate as far as you can before the file sizes get too large, and obviously don’t render at a higher bitrate than the raw video. I cant really give you any Vegas specific advice, just general advice. Any questions let me know.
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