Source: Capt Canada
This is a run down on what I think WoT does well and needs to improve, in the wake of a War Thunder Ground Forces release.
I dont think these two games are comparable to eachother at all. World of tanks is an arcade game and I would change very little in it. I love world of tanks like it is and only want minor changes. Balancing of maps, balancing of tanks, new tanks, new tanklines, new maps. Maybe better physics and grafics. Things like that. Warthunder however is a simulator made more for realism and historical accuracy then the actual team vs team competition. In my eyes, Warthunder looks better but world of tanks is more fun to play.
Although I have invested a lot of time (and money) into WOT I agree with everything that you say about WOT. Stupid camo system, no balance at tier 10, OP TDs, Gold ammo flying everywhere, power creep with every new patch. WoT is just going the wrong way on so many levels. It is still a super fun 1.person tank shooter but I will definetly try WT: ground forces, and hope for a generelly better game with a Little bit more realism.
whats your Mic set up? or Headset setup?
Good points, and I can’t disagree. Wargaming IMO will offer a game more leading to the arcade play style, while War thunder will lean more toward the “realism” play. I’ve invested LOTS of money into WoT, so I’m doubting I’ll just bail…but…they may not see as much $$$ or “support” from me in the future. Your points highlight most of my frustrations with WoT and I’m not sure if Wargaming has any serious interest in fixing those issues as they have been going on in one form or another since the start.
My computer is not the best so I’m getting 25 fps in wot wit medium graphics but in wt it’s more like 18 so I will most likely still play wot when wt comes out but I think your views are good and agree its a disgrace that the Sherman firefly isn’t in wot yet
On the note that WarThunder will have multiple of the same tank(just different versions) I personally like that. We all have our favorite tanks, so being able to jump into another one in the same fight is nice. Which is another thing that i like about WT, taking 5 or so planes(tanks) into the same fight is nice. That 30 sec timer in WoT before each match just gets annoying. The last thing that i can think of that WT has over WoT is you can research the next plane(tank) while playing whatever you want to play. No more grinding tanks you don’t like just because that’s the only way to proceed (of course most people just Free exp their way past those tanks in WoT but even that takes time to accumulate or use gold to convert). Of course WT has their ways to get you to spend Eagles(gold). Ya, i sound like a WT fanboy but i still play WoT and will continue..for now. lol, good day or night to you Capt Canada.
Good work and nice points.
very Good video I like that there was no trash talking but one thing I like to note is if they removed in invisible tanks how would you rebalance arty now that they can see enemy tanks without someone spotting them
I agree with everything you said in this video, especially when it comes to Wargaming and just blatantly ignoring OP tanks like the KV-1S and the T57 heavy. However I disagree with what you say about scouting, personally think that the tier 8 scouts are balance as they all have the same gun as the tier 8 mediums. Even though they have less armor, the armor on a tier 8 medium is not going to save you yet they are faster and are harder to spot. However for scout tanks less than tier 7 I agree with what you said with about being absolutely useless in tier 10 games. But it was a great video and you pointed out every thing that I thought that Wargaming was doing right and what they were doing wrong, good job 🙂
You have brought up a lot of great points that the community has been wanting Wargaming to address. My 2 biggest gripes with WOT is the unbalanced matches and invisible tanks. I cant wait for War Thunder GF, but I will still play WOT…. maybe.
I hope the WT beats out WOT in the end, I know when tanks get in WT ill play WOT a whole lot less as I play WT also. WG is getting to big for their britches anyways, with a monopoly on its hands, constant nerfs and OPed tanks. WT is a lot better game than WOWP now, and tanks added will just blow them away. I cant wait to say bye bye to WG
I think for invisible tanks, the player should be able to see the tank (when it is not spotted) but without the info above them (health left, tier, tank, etc). But arty wouldn’t be able to see the tank at all until it is spotted. I don’t know if this is a good idea or not, tell me if it is or if it is not.
WT is fairly new, they came out with planes first, thats why there very few tanks. And I like variations of a specific model (like 5 Stuggs), instead of tanks on paper with imaginary guns….the most important thing though no more stupid ass invisitanks
WT has just as many maps and more if you count the mission maps
Wargaming aint changing though
Capt. I agree with every single thing that you just mentioned in this video. You are very brutally honest and it is great to see. One other thing that I think needs to be dealt with is the mod packs that are being introduced, I myself use Jimbos and XVM but I think the skins mod and armour zone mod should be removed. A suggestion could be for WoT to choose mods that they allow, implement them, and then not allow any other mods. And I was hoping they would nerf auto loaders. They don’t seem balanced because although they have long reloads, it doesn’t matter when you can pop out kill any full health tank and then hide behind your teammates till your reloaded ex. WT E100
Anyways sorry for the novel I just wrote, just love that you addressed this topic so well. Best Regards from Ontario!
War thunder is way more historically accurate than world of tanks.
I totaly agree with you about the unbalanced light tanks, every game i play in my AMX 13 75 is a tier 10 game but it still has the tier 6 gun! Its just not fair. I als agree with you about the small maps, im not a really a fan of War Thunder, but now i have seen several gameplays in the Beta i might have a look at it. And i HATE wargaming for making milions of new russian tanks, just because its a russian company doesnt mean they can make more russian tanks, i want AMERICAN tanks, BRITISH tanks :(
best example for not listening 2 players –> IS-3 god damit
My opinion WarThunder does not suck WoT does not suck BUT WarThunder and WoT are 2 diffrent fucking games !
soo true…. war gaming wont listen, but they wont start doing it right till everyone leaves to war thunder, then no one will come back, there going to fail from how ingnrent they are soo i think war thunder will take there custumers and they will be where they started barely any players…. like if you argree<————————————————————————————————————————–
I completely agree with this- the invisible tanks and horrendous matchmaking do my head in lol.
invisible tanks isnt a rendering flaw its a part of the game mechanic for balancing viewrange/spotting. Also, balancing seems like it must be an extremely difficult job. I think having irregularities in certain tanks adds excitment. The alternative would be a lot of the same. Btw great vids Capn
Agree with scout tanks hate playing them with current MM with the addition of high tier lights scout MM should be removed altogether and just use standard MM rules. There needs to be stealth mechanics otherwise how do slow non turreted TD’s cope with faster turreted tanks? Also ambush was a standard tactic of German units in WWII. In the ledger’s of Normandy you were lucky to see 25m let alone 2km. There needs to be a balance. Historical tanks couldn’t agree more too many fantasy tanks. Historical mode in WoT may help this.
My one big thing is the way the tanks are so op for some lvls . Ie take the kv-1s it has that huge durp gun . And the churchill 1 has a crappy 146 pen gun in rl the kv- 1s only had a 76.2 as it couldnt take the weight . And when I get shot for a tiger well out of his view range and im in a td with 400 m view I cant see him but he can see me . Thats bull .
Funny thing about the content of this video is that it echoes many of the reasons I have not been playing (or gaming in general since so many of the games currently available share the same problems) World of Tanks much over the last two or three months. Frankly it has become boring due to how predictable the game in general is. Return APCR ammo to gold only? That would lead to a huge drop off in those who play, I would be one of them, since only those who could afford to buy “gold” would have it….In other words, die often enough because the other guys ammo is “better” than your “silver” ammo and pretty soon players are simply going to walk away from the game. However, I do agree that the NUMBER of gold rounds per tank should be limited to say, no more than lets say 10, and that is a purely arbitrary number off the top of my head. I too have seen the War Thunder videos that have shown up lately and am also impressed with the graphics rendering, they are far better than what we see in WoTs. Hopefully WG will address this discrepancy soon because frankly WoT and by extension WoWP are little better than pumped up cartoons presently. I’m not planning on simply jumping from WoTs to WT:GF because right now I’m just burned out on gaming in general, I’ve come to realize over the last year that no one has come up with an truly new, fresh game since the late 1980s and I started “computer gaming” in 1980! And WT:GF is not fresh or new any more than WoTs is/was, both were are simply “improved” tank battle games with their roots in the 1980s and 1990s…Trust me I trained, as a tanker in the U.S. Army on simulators that were as good or better than either WoTs or WT:GFs in the mid 1980s, even though I must admit it took mainframes that would fill several warehouses to run them….And I played several tank games, their names long forgotten now, that were of “West” German origin, one of which was a ringer for WoTs in many ways including tanks and maps…The biggest improvements I have seen to date are in graphics, some physics, and the fact I can run these games on a lap top, which I do all my “computer” gaming on. By the way I only discovered your videos today, 3 January 2014, and have been catching up so to speak. You have a great style and delivery. Keep up the good work.
Camo mechanics, and Td’s have become way to over powered. The problem with World of Tanks is that there is no reason to play anything but a Tank Destroyer in the game. They are faster better armored and have better camo and view range then most of the competitive mediums and heavies in the game. This has become the whole reason I started grinding toward the 183 instead of finishing my E100 grind, In two weeks I’ve gone from the Churchill to the AT-15…how sad is that.
Hello Capt Canada! I don’t have the time to watch all your videos and therefore I don’t know whether you’ve mentioned it somewhere so I’ll use this video to ask you for your opinion in WoT about tank gun barrels being able to ignore movement obstacles? Thanks and cheers…
Like the small maps if they made WT maps a T 95 couldnt do shit. And they need garage battels and they dont need to get rid of invisible tanks they should just make a hardcore mode. They also need to introduce mussel flash . And stop giving us lil T2 pieces of shkt and give us like 1500 gold ensted and make a some more chinese and frenchies and mabye some americans enstead of russians they just got 2 many.
Also they need to realy fix the tier shif and include how upgraded the persons tank it… a PZ 1C vs KV 1 WTF
And MM its just bad and mm should read how upgraded a persons tank is for example instead of a PZ 1 C with 30mm lf pin facinf off against a KV 1 should not happen.( T3 – T4 ) (T5 – T6 ) ( T7 – T8) and keep Tier 1s in a tier 1 battle and make it were a stock VK 30.01P cant face a T 29 it can only go in T 7 games with a certain amout of stuff upgraded.
War thunder GF is still in closed beta so comparing them at this stage is futile.
Completely agree with this guy. If wargaming improves their game engine, for both console and PC, it will make things a lot better, and would be more competitive to War Thunder. I think they’re testing Havoc on the Xbox, and the graphics look pretty good for an aging console. Also they should include a hardcore mode as mentioned to satisfy a good chunk of player who dislike the spotting system. In the end: Better engine=better game=satisfied gamers.
Great video. I agree with most of your ideas. But to me the biggest problem is the matchmaker, wich teory is bad and the application is worse. And there is no punish to afk, for example. And every game should have arcade AND historical AND realistic modes.
Well kv1s isn’t a really hard enemy to face I mean it has a really good gun and a poor armor and a meh speed so kv1s should be fine and I think the MM should get u 1 tier higher or keep u at ur tier and yes scouts really need some boosts + if all of u can see ur enemy with out a scout across the map by that u killed arty for me I agree with some and I don’t with some
talkin as someone takin part in closed beta of ground forces 1st its not even in open beta 😀 so well we have to see what will happen in the future in further developement before we should start thinking about conclusions. talkin as someone who played WoT for years in 10thousands of battles im agreeing to many points of gamemechanics but also have to defend wargaming in the respect that MM has improved Massively improved to times before 7.5 what can u expect from Ground Forces you will have to aim for weakspots when u hit it ull blow your enemy to pieces when u dont u can shoot your whole magazine into a viewport without killin it. You have to destroy relevant parts of the tank to destroy it i think thats great screw that outdated hitpoint system. Hit points wont protect you but they also dont hinder you to achieve something its all about knowing where to hit if u dont know bad for you youll get eaten up way more realistic than WoT in every aspect thats all from me so far btw i stoped playin WoT ;)
i lefted and stoped lissening when it was about 4 minutes
well the scout thing is a problem but I think the armor problem is very bad also the camping thing is a huge problem what I think they could do to fix it is that they should add a marker that shows where the shot came from
WOT needs to Re-adjust SPGs because this game is getting sucks
you know what, i agree with you 100% War Thunder has the graphic, those cool animations while driving, large maps (i love large maps) and when they release world war mod the maps will be huuuge making it avaible for you and ur friends to make up tactics in the terrain. also that there is no invisible tanks and that the terrain lets you hide more realistic etc.. etc.. WT is in beta and is still much better than WoT imo. sure WoT is a decent game that is fun to play, but they simply got outmatched by WT.. this game is amazing :)
If u ask me … when warthunder will release ground forces … it will get more than 70% of the world of tanks players and yes some of them payng customers … mostly becayse of its matchmaking and its HP sistem .. !while warthunder puts the tanks to theyr real name .. :)
The matchmaking in WOT is the wort part of it. It is made so you mostly never are top tier. You get a lvl6 you are aginst lvl 8 you get a lvl 8 you are put up against tier 10.
Dude BF4 is nothing like WoT and WT
The only problem for me is MM(wot). I dont care if im lower tier tank but MM should balance the players rating on each side. I mean total rating of 15 players is same as other team. Then we can have a good battle every time, it doesnt matter win or lose
Still WT is in closed beta well at least ground forces are. But we all know world of warplanes is absolutely fucked.
Also what’s with all the blueprint tanks in WoT.
World of Tanks (WoT) is a total fantasy arcade shooter for 10yr old kids. Virtually nothing in WoT is realistic or even close…Russians make WoT and therefore nearly everything from damage to penetration to camouflage values heavily favor the Russians! Since Gaijin is also a Russian company it is hard to say if the Russian bias will be so obvious in War Thunder Ground Forces….we shall see.
What really bothers me the most about World of Tanks in the relevance of armour. As it is now, everyone that is capable of using his own brain will prefer mobility over armour … why? It’s the premium shells with insane penetration values that make armour obsolete and therefore you could just drive a tank with no armor to begin with, Jagdpanther II [+] vs. Ferdinand [-] for example. The only thing that matters is getting into a position fast where you can shoot the enemy while they are still moving to cover/choke points … that’s the reason why Hellcats are so terribly overpowered in T6 matches. I mean the T-95 can be penetrated by every god-damn T9 tank there is from the front … this is just a joke. Same with the Tortoise. And don’t even get me started on “accuracy” where a KV-2 with 0.6 hits enemies 400 meters away almost reliably … And the latest additions to World of Tanks also show the awful power creep that’s going on. The Waffletractor E-100 that shreds a Maus to pieces in ~10 seconds and the STB-1 which features all good points from the other T10 medium tanks such as gun depression, penetration, dpm, turret armour etc. I don’t have a problem with the spotting mechanics that much, but it is beyond my understanding why a moving T-44 has a better camo value than a stationary Panther II … but hey. I think World of Tanks is slowly digging their own grave – hard to say ’cause I used to love this game. Their latest decisions and the graphics upgrade just won’t bring World of Tanks on the same level as the already superior WarThunder ground forces. Sad, but true.
Thanks for the balanced and well-thought-out review. I would just like to add a couple of points: 1. The current engine is awful. Small maps, invisible tanks, no weather, no lighting effects etc. No smoke/fog. They need to upgrade this. 2. I disagree on the community. Currently, the fanboys of the game basically run the forums. You can’t make suggestions or complaints without getting unendingly flamed. Probably many if not most ‘communities’ can have this problem, but I think WG has it the worst. 3. Not that 2 matters too much, because WG pretty much ignores its own customers. Concerns, problems and complaints are irrelevant to them…and they don’t even really hide it. Their attitude seems to be, if you don’t like every aspect of the game, then go play something else. 4. The hit point/damage model has to go. It makes no sense in the real world, and is an anachronism in gaming. 5. Enough with the pay-to-win aspects of the game. Fix the gold round foolishness, etc. Enough said. 6. Reduce the power of the RNG. Put skill back into the game…currently the game nerfs you if you are doing too well, and buffs you if you have been doing poorly. Do we really need this? 7. Actually test stuff. You wonder why they release tanks (regular and especially premium) and they are extremely overpowered? Then a couple of months later they nerf them? All testing should be done BEFORE something is released. 8. Stop making OP premium vehicles. Back in the day, the premium tanks were ok…usually decent, but with a big flaw. Currently, the premiums dominate the battlefield…this is wrong. 9. WG needs to stop lying to us. They do it all the time…claiming tanks are historical. Stealth nerfs. Lying about gold round sales etc. Its to the point where I seriously doubt even the number of players stat on the screen. 10. OMG matchmaking. Seriously…if there are really SO MAKY PLAYERS, then why can’t the MM simply do one tier in a battle? And then balance the tanks that way. So tier one only fights tier one, tier two only tier two…wouldn’t that be better? I could go on, but I think fixing these are things can make WoT competitive. Their biggest problem, and one absolutely in their power to control, is their attitude. They have been very successful…but mostly because they have had no real competition. That has changed in a big way. Now that WT ground forces are in beta, it is very apparent that WoT is in big trouble…if they can buckle down and become competitive remains to be seen.
EXACTLY! Cant wait to try WT if its remotely better WoT can kiss my ass goodbye. lol
Re-watched this video after talking to a friend of mine who rocks at World of Tanks. He was one of the early Beta players for War Thunder: Ground Forces and played it…A lot…And as recently as last Friday, quit and uninstalled it. I was rather surprised as I thought he would walk away from World of Tanks and stick with WT:GF. I was wrong. Like me he feels the game (both the ground and air versions) are too “busy”. I have not uninstalled the air version yet ( I did once but reinstalled it a while back. I just can’t get into it though, so I don’t play it OR World of War Planes which are so similar and equally boring.) My friend has returned to WoTs and is racking up XP and credits and has more tanks than should be legal. He does feel that WG needs to come up with a better/stronger engine and more and larger maps. I am curious though, about up coming ship vs ship vs aircraft games currently in development….But then I don’t like busy games…..Keep up the excellent videos, regardless of which game(s), you post here on You Tube.
WT GF winn ( Gaijin +++++++) WoT time to time is suck ( Wargaming ——–)
pay child’s like WG ass lol
I agree with your opinions mostly… and i’d add another point. Artillery. For me arty in wot really is bs…. that they get an overhead view map and can magically get their recticle and aim directly at tanks that are completely outa their line of sight. That really doesn’t work. From the gameplay footages I’ve seen from war thunder ground forces.. now THATS a 1000 times better way to implement arty! Call in arty fire in a certain zone….. So for me ultimately I think war thunder is gonna pull way ahead. Also remember that war thunder ground forces are still in closed beta……. so its a early dev product that already seems almost better.
Oh gosh. The community is why I left. They support the worst things in world of tanks, and downvote you if you want to add some versatility to the game.
So much wrong, just so much wrong…. And I mean what you say, not the games. The invisible tanks are due to camouflage. The OP and UP tanks are and should stay that way. The tanks are supposed to be historically accurate, and you can’t just buff/nerf history -.-
Remember: War Thunder is in closed Beta
Hellcat isnt op, its just a little bit too fast. Just compare it to M6 and yeah, M6 is better in everything except for speed.
the reason why i prefer WT over WOT is becasue WT is so much more historically accurate. i would rather have 3 versions of stugs, than have a E-100 run up my ass. besides, if half the tanks were never made, how do we know how they preformed?
i’m so sorry i spend 4 euro on WoT. i got banned hour later, when i accidently shot downn an ally,,, with my new tank. trying a (random shot). anyways. WT needs to release tanks soon. i’m so fed up with Wot.
Lots of good points. But 6 minutes in the video you talked about Tier 8 tanks and invisible tanks etc. At that point I figured you haven’t played this game so much, just a couple of thousand games? An experienced player knows for sure Tier 8 tanks in a Tier 10 game has a certain role. New players don’t understand that.
tier II is the must unbalanced tier in the game. think about t18
No dude invisible tanks are like it limited view range on it tank. Dnt agree with u
13:30 you still have the camo benefit as a scout. Also what’s wrong with the kv-1s. And I think the reason why WOT isn’t adding minor tank variants is to expand the new trees like the French, Chinese, and Japanese
Also the TDs need camo to survive, you’ve played this game for a while you should be familiar with how thin the armor is (excluding the British TDs). They have removed the firing from cover bonus from TDs in the latest update as well
For me I think World of Tanks is the best since it was easy to master. War thunder ground forces is more on realism. World of tanks had said that they are going to improve a lot of their physics, engine, buildings, etc & that’s all about 9.0 patch, I guess World of tanks is catching up.
Wargaming is the only game that has battleships fighting (soon)
war thunder real is better then world of warplanes what wargaming need to do is take the ideas of warthunder and making them better in world of warplans and tanks and ships in the future
i think WT will catch up too WOT but WOT will have more people simply because they started first also WT wants to add ships and tanks to their original game which i think Wargaming should do
Wot is a good game im wanting to try wtgf but i will never fully leave it and there two very diffrant games wot has the abilaty to play tanks that were only pictures on paper.
And since when are games realistic? I thought that realisum was boring and we came to games to escape reality.
the answer is obviously WT is going to keep up with WoT in the 9.0 patch
I do agree with the issues of WOT. You can not move a 70 ton tank across and open field and NOT be seen. If WOT of tanks left the tanks alone and let them be what they were we might see some better players instead of people just running in and playing ban bang. I have worked hard on a line and when I’m just about there or I just get it WOT decides to dumb it down and make it useless. It has become very frustrating to play this game. I don’t mind losing or getting killed but give me a fighting chance.
i think you can take a new comparaison of games. Gaijin had corrects system spawn. Wot i can’t play because i’ve desinstall this game after trying server test 9.0. wot is bad since 8.6
So i prefer ground forces, best realistic battle
i think to the WOT in the future like 2016 wheel take 40GB and WT 21GB
WoT definitely needs larger maps and unrealistic arty ‘God-Views’ needs to go bye-bye! It could easily be fixed by a ‘module’ you can research for a particular tank that will call in an off-board arty strike. I would love to have larger teams also if the maps get larger and not just armor. How about being able to run a squad of infantry? An anti-tank gun? And the unrealistic ‘spotting’ by radio SUCKS! Sure, let the tank be spotted on the mini-map so you know where it is but being able to shoot it through a forest? NO WAY!
I hate taking my caernarvon almost maxed( don’t have the last engine or any of the radios) into a T10 match because within 2-3 shots I’m dead and my crew or parts of my tanks gets decimated with every shot and i can’t pen half their weak spots.
team battle was a flop. we were supposed to be able to go up against players and teams with roughly the same skill level as we were…. the only people i see on team battle usually have over 65% winrate… solo playing pub battles for 6+ hours straight is more fun than team battles
anyways i plan on taking my $50/week gaming budget off of WOT and putting it on war thunder, i think ive spent enough on wot, might still play from time to time for that reason
quite good community? you talk about tomatoes bro? yap,they are good,thats for sure ……
hard core mode i am thinking about it in wot since i started to play!
Patch 9.0 2 days left
the only thing i dont like in WOT is the invisible tanks and horrendous matchmaking
The “view range” thing really bothers me the most (just like camouflage values). You can have a Heavy tank and know the direction from which you get fired at from (kinda), but you can’t do a fucking thing, cuz the tiny TD that is peppering you, sits behind a bush and you can’t even see the smoke or tracer? BS. I lost so many battles because of render distance/view range limitations. Same with the delays when a tank comes around a corner, until you actually spot him. And a scout can run across the field (technically in plain view) but some digital value denies you the spotting?! I would also get rid of “special” ammo that renders armor useless. Either match up tanks properly or leave it, adjust pen % to tier difference, if anything.
Best arcade game ever.
BEST Tank ARCADE game…. RENAME pretend world of tanks
VERY Bad Historical Tank game
Fixes SPOTTING LOOSE the red markers Make only LOS ( line of sight) Loose the game to decide who sees what and let player see or miss what they should have seen. Reporting NO Auto Spotting positions. No reporting real time… Art Get rid of art on map. Make the arty player a forward player spotting for off board art. Get rid of GOD VIEW overview. Hits Loose the points to kill ! ! ! and get real world model engine to take damage based on rather you killed a tank or bounced A round that hits ammo is going to kill the tank EVERY TIME one shot.
Give player a real map. Make it larger Give player control of the tank Look at World War II online and model tanks controls Real Tank Sounds Line of Sight Turn off engine. Move between locations in the tank … Commander, gunner, driver. Real optics, and control of gun Moving fire is stupid Get rid of the modern tank targeting system Loose the god tanks with auto reload, Get rid of auto timer for target and get real
No game is perfect, but this game is both popular, making money, Good for the game maker,
This game is stupid and pretend in every way. Call it what is is.
online ARCADE GAME
SO forget making it look better, it looks good enough. FIX the stupid
World of tanks will stay on top for at least the next year, World of tanks is just so much more polished then WT tanks, I think WT needs to step up not World of tanks.
I agree invis tanks is silly, I even think the spotting system is silly, they need to make it so you can see tanks but they only have the red outline if they’re spotted.
The only way to fix the engine issues is with a new engine, I really hope WarGaming makes another tank game, hopefully modern or even WoT 2….
A very long time WoT player. Gave WT a try as I got into the CBT.
Firstly WT is fun, big maps, tanks use open fields, ridges and other elements of the map, not just sidehug known chokepoints as they do it WoT. Secondly WT actually has historical vehicles, helps you immerse in the battle of that era. Thirdly a better damage model, no HP and a lot of modules to damage. Hell, you can damage a tanks radiator is a good example of the detail they go to.
I feel WT is the game I wished WoT to always be. That being a game with ww2 tanks that allows me to feel like in some documentary. WoT has become something else sadly.
port was like my 4th fav map
I think I’m in between both of them. War Thunder is the obvious choice for flight enthusiasts due to its great historical realism (no hitpoints) and flight mechanics. World of Warplanes was a wasted project.
War Thunder ground forces closed beta well has mind blowing graphics (makes world of tanks look obsolete), no invisible tanks, great tank models. Although it’s obviously behind on tank count and most of the time the tanks don’t explode (just seems weird). Otherwise it seems to have the upper hand over world of tanks which has surprised me. Yeah although world of tanks match making is enough to make you scream at times. Along with other factors like the the different nation tiering system for example a WW2 Tiger I vs an after war russian tank?
However you can get a decent amount of entertainment out of it. I won’t quit WoT one: Im waiting to see other new HD tanks and two that I’ve got a long way in the game. I don’t think WoT has had it and is not totally obsolete providing they act before its too late
I do have confidence with wargaming’s new World of Warships
However I won’t be holding my breath just yet
edit: World of tanks music soundtrack is very well made, very good!
Sorry but the next generation of Tank games has arrived and its currently WT. Given another 2-3 years development with more maps, tanks etc.. WT has the potential to be truely great. World of Tanks will linger on but the p2w fanboys have killed it. (I was a WoT Beta Tester I like many had high hopes that were never realized)
WoT needs to crawl under a rock and die, seriously when i was still playing that horrid game it seemed to me that as a monopol in the arcade tank simulator game Wargaming doesn’t really give a shit about what players want, because they hold the power since nobody else was competing. Now that War Thunder- Ground Forces got popular, all of a sudden there’s a swarm of updates in WoT , coincidence?. War Thunder – GF is not perfect either, at the moment it is fairly poorly optimized for it to run on high graphics settings, the tiering is horrible and some tanks are just blatantly better than other in the same tier (T-50, T-34-85, SU-122, Pz IV F2 etc), the maps aren’t really that big either , except for Kursk, on almost all of the maps the fighting is taking place 500m and closer. Defense against airplanes in realism and simulator mode is extremely lacking, once someone has eyes on you , you’re dead. But overall as a game WT-GF is 10x better than WoT in regards of a game as a whole.
for the ones who want it historically correct, you choose WT, for the ones that like skill-based games, they should give World of Tanks a try. in my opinion WT is not at all challenging and resembles to a call-of-duty kind of gameplay. you got destroyed and do a quick respawn in the vehicle or plane you want is nothing new if you compare it to World of Tanks as both games dont share much, they are almost entirely different and shouldnt be compared like you just did. i dont think wargaming should be afraid as most players that invested quite some time in it will keep on playing it because its the difference between simple respawning and challenging gameplay where you should be careful in order to survive. after all WT seems a little more noob-friendly though :-)
IT HAS BEEN RELEASED NOW!
I think you bring up a couple serious problems in Wot, like premium rounds and some scout tanks not being that good at scouting. But everything else, there is a good explanation for it. Like TDs camping in the corners of the map, but look at war thunder, its a total campfest. In WoT you say they should rework “invisible tanks”… I totally face palmed when you said that. Its called spotting mechanics and the reason they have it like it is is so a ISU 152 cant just see tank across the entire map and shoot every1 , and so spg’s can hide in bushes. And with the Sherman Firefly, oh come on. Why would WG add a Firefly when there is a tank that’s almost exactly like it in the game. that’s just a waste of time. And you said that a t7 scout tank in a t10 game is useless. GOD im not even that good at Wot and I know a scout tanks purpose in ANY tier game IS TO SCOUT (DUH) As a scout tank you can hide in a bush with your bynocs and spot the whole enemy team!!! oh so “totally useless”. And you said that t10 needed to be rebalanced? For what reasons? that there are better than t8 tanks? DUDE SERIOUSLY? t10 tanks are 2 tiers higher WHAT DO YOU THINK WILL HAPPEN. And with Wot there is more skill involved. That’s why so many people like WT. you can jump into a t70 and 1 shot a tiger! That must be fun! Yah WT is more realistic. But in Wot, you can actually seriously effect the battle your in. In WT, if you try to be a hero, you get completely decimated by the people who are camping. And seriously, if your a fan WT why are you still reading this? But I think if you want to have FUN and aren’t a total NOOB, you should play WoT. btw World of Warplanes does suck ass currently WG needs to fix that. And wait for all the WT hate!
How does wot take more skill? 1. to play DM systems in the sense you stated requires intriqute knowlege of the position of parts within the vehicle targeted. (Ex. hitting a pz3 in hull mg port often kills all crew) THIS REQUIRES SKILL (realism and skill) 2. Why be a hero? Unlike wot, where preniums will kill half the enemy team, teamwork will win games. 3. Actually aiming a gun and hitting a tank without automatically having a computer doing it for you takes SKILL (RB) 4. Campers are easily killed by arty and dont move (EASY TO KILL EVEN IF YOU HAVE NO SKILL) figure out how it is before u make a statement. ur first (and probaly last reply)
Form today WoT is dead.
I totally agree with you bro mainly about the stupid Russian tanks they keep on adding to the game and there sould be tracers so we will where enemy tanks are shooting from
I am kinda surprised how bad WoT looks, graphic and gameplay wise: I gave War thunder ground forces a try a few days ago (normally i am more the pilot guy) and it was a hell lot of fun so i wanted to have a comparison with its – how i thought – older and better brother but… i will stick with ground forces for sure, WoT looks to me like WoW with tanks.
I love WoT its a fun game which I think was designed to be more of a competitive game, hence why the maps are smaller and the faster team based pace of it. Its a fun game.where as WT successfully harnesses the historic flavour and simulation type gameplay for a more realistic experience. Personally I prefer WT but WoT is good to just jump in for a few.
Lets get one fact straight. Wargaming is huge company and they are doing it right, why? Well WoT and Warthunder are different games, entirely! Yes they are all about tanks, but that doesnt mean shit. Gaijin is making way bigger realistic games and on the other side Wargaming is making Fun To Play. Not too much realism & way easier to play. Warthunder looks cool, and I will probably test it soon but I am going to stick with WoT. By the way, great video buddy
WOT has a bad spotting system,for Example,One time I was in a UE-57 with a camo net and crew skills and I was sitting in a bush while spotted by a light time 80 meters away,and no surprise I died.
Becoming bored with WOT – time to go fishing and/or some gophers.
fck wot… performance of the game suck too much kiddie tanks… HP? lol, since i playedd WT open beta i paly it more than WoT now, better and realistic tank and is not as expensive as WOT tanks based on ingame cash
I play 23,583 battles in world of tanks so shut the **** up
SO TRUE CAPT . I PLAY WOT STILL BUT NOT MUCH AS IM ALREADY HALF WAY UP THE RUSSIAN LINE
SO YES IM ON WAR THUNDER ALL THE TIME
After being wrongly accused and banned by WG for a week, for supposedly using a “bot” – something I would never do, I hate the damn things! I switched to WT. And what a difference, the physics still needs quite a bit of work, but WT is definitely superior. WG are on the way out, WoT has passed it’s sell by date. Small maps, utterly crappy match making that leads to huge levels of frustration… byeeeee Wargaming.
– 500 meter invisibility limit is not real life (especially when firing) yet even in game a TD could easily penetrate a moving target over that. In real life “The Hellcat had a gun that could penetrate roughly 88mm of armor at 2000 m” (source: wiki)
– no night maps
– Matchmaking “biased against” light tanks. e.g. A20 against Tier 8, which render all the good things being a scout completely useless (speed & spotting range & hiding). Another e.g. AMX 40 shoot & move like a medium yet it class as a “light” for a concept tank (with lower HP point), it not even a defender tank compared to matilda (i.e. if hit on the nose zone). NORMALLY, worst case it matched against 2x tier up, but only 1x tier up for gold tanks (A20 is 4x tier up)
– Tech Tree Research isn’t based on technological evolution. e.g. it a very obscure way to obtain KV1. IS7 & IS4 should be on the evolution line yet need 2 line of research.
– Maps are too predictable for camping location & very few random places with vegetation for hiding.
– Too many rural maps compared to urban ones.
– SPG, play style are too limited especially in urban maps, some rocks should disintegrated when fired on and ALL buildings can be demolished with SPG rounds. Currently wot statistics doesn’t include “building (or bridge) demolition”, which lower your overall “victories rating” even though clearing building for direct line of fire is part of the strategy.
– Translation – option for auto translate messages (even if it a bad translation, it better than not understanding at all what other players intention were)
– Discontinuation of “Rare / Special edition / gift tanks”. e.g. LTP, KV220 or Panzer J (tier 2 with armor equivalent to KV1), everyone should be allowed to buy it OR completely remove it from the game and not somewhere in between.
– APCR should be limited, but also be rewarded after a specific “mission” (not just a box of cola).
– Option to reward “exceptional” players with “capture” tank & modules after specific mission, instead of purely research
– Training should be expanded. e.g. ability to select any enemy (no driver) & own tanks in a training environment to test drive a tank BEFORE spending many many research weeks and end up finding a tank that doesn’t suit your style of play. AND enable to practice different shot angle and ammo selection and distance for a specific tank. (it is something you can never do when reading the spec)
– Take the WOT MOD seriously e.g. PEN ZONE as part of skills and perks? Reload time is now part of default, but what about “range finder” on an open field to judge shot travel time. Customizable radial menu as part of default, current one is almost useless.
– include Ammo Tracer, not only by shot direction, but distance and type of ammo used (very hard to tell especially between AP or APRC without looking on the exterior).
– TK should be banned for player in a set time limit
– sort out AFK! either a dead player could take control of nearby AFK tank or remove AFK player completely from the map
– Smoke grenade (cmon even counter strike has it)
– “limited” anti tank mines, rifles & bazooka for light tanks????
– Secondary guns????
i think he is right
i think WOT will become good because of competition form war thunder
I played WoT about 700 hours and now started with WT GF (84 hours). I like both games. WoT is more arcade and WT GF is more realistic. I recommend you to test both. Keep in mind WT GF is still in Beta and WoT has had much more time since release.
What I like about WT GF is that you start with a good tank and the balancing feels better than in WoT. The guns are not so random to hit its spot than in WoT and also you get rewords for how good you played and not your team. So (almost) no frustration about noob teams. But I would say in WoT you have a little more team play because your tank can bounce a lot etc. In WT GF you can easy die with one shot if you have bad luck. On the other hand the matches are quicker and you can respawn. After all this. Let me repeat I like both games. You can only compare them and say both are tank games. And that’s about it. Like as if you compare Arma and Call of Duty.
I got sick of WoT because of all this points CaptCanada made in his video. Also the reason why I stopped playing WoT for now 6 months. And I guess nothing changed at all. Tell me Wargaming changed something. I’d like to know.
WT raped WoT. Wargaming is in panic, and they nerf every tank they find. Anyway Pros and cons from WT! Pros: +Big maps +Camos are unlockable +A low tier can kill a mediocre tier tank +Realistic +Better MM +Lots of tanks +No tank nerfs/buffs (except Pz. M4, a bit (3 mm) armor nerf) +Better optimalization +Good graphics Cons: -????
Played WT only for a few minutes. Driving model is awful, tanks slide as if they were rally cars.
Wargaming had their chance to update their engine. Warthunder has been out for years with a clearly better game engine, and it was very clear that it would be the same as what would be used for their inevitable tank game.
instead of designing a new engine, they decided to franken patch their low budget engine (with more or less irrelevant ‘updates’). WG makes TONS of money now, but for those of you who don’t know, they bought a license for a modest engine to start World of Tanks when they were a fledgling company.
The latest graphic patch makes the wheels on the tanks go up and down and blows off turrets. Well guess what? Warthunders engine already does those things better along with everything else. It is far too late for them to start on a new engine now.
The problem with Warthunder. They have killed all their fanbase which uses weaker computers.
WT just kills my computer at 7 fps. WoT and WoW I can play at ~34-40 fps.
I love how everyone says how much more realistic War Thunder is and then go on to complain about how overpowered tanks in WoT are. A real KV1S vs a Jumbo Sherman will easily go to the KV1S.
kv-1s sinds when is that tank op??
the maps of warthunder are tropical map But I never learned that Germany and Russia have fight against each other in the Caribbean
WT:GF has large maps because of the planes dogfighting.
WT > Wot
The only flaw I can see in the WT engine is that tanks can do massive donuts. But when you compare it to WoT with it’s engine it makes Big World look like a peice of s**t.
We, in Russia, have the same balancing and upgrade plan problems with current version of WoT.
im not your friend buddy im not your buddy broh im not your broh friend …
YES YES I AGREE
1 NO MORE invisible tanks
2 bigger maps
3 better MM, no more stuff like tier 6 vs tier 8 tanks. all same tier with maybe 1 or 2 higher tier tanks to spice things up
I like both games. They are totally different games in their own special way.If they had the exact same things what the point,.
but its no fun playing a tog2, t95 in a huge map or some of the t10 american tds
Every patch WoT they got new russian tanks and more buffs on their tech tree. While other nations like the U.S.,Germans gets a lot of nerfs. This game is too much of russian biased game.
What does WoT needs to do? Nothing, I don’t want it to copy WT and make everything historically accurate. Let WoT keep health bar, track repairing during battle, etc.
war thunder is win
Is the community as toxic and caustic as it is in WOT?
What does Wargaming need to do in order to keep World of Tanks relevant against War Thunder? Nothing. Just sit back, and watch, while Gaijin repeatedly makes idiotic mistake after idiotic mistake, watch as they do nothing to correct the ridiculously broken physics system, watch as they endlessly screw up the game balance even further in their attempts to “balance” it… and watch as Gaijin, in the middle of doing all of that, continues trying to sucker more money out of their fanbase by putting more and more powerful premium (Russian) tanks into the game, and slowing down their non-premium grinds.
Of course, WG isn’t doing that, and they actually are stepping up their game quite a bit. Gaijin had their chance to kill WoT, and they blew it, badly. They crushed World of Warplanes, no question of that, but World of Tanks isn’t going anywhere.
T18 is OP, Hellcat should have a scout MM or be nerfed! & KV-1S is the WORST OF ALL!!!
ive played wot 2 years, all i can say is that WT is alot more ejoying to play unlike Wot wich is very stresful to play. In WT u dont care if win or lose, you cant lose credits and nobody will call u lowstat noob, on top of that in WT only real tanks that existed is in the game and have full simulator modes,and low level tanks are alot of fun and you REALY enjoy the game, not like WoT and its fantasy tanks wich stress u with shit stock tanks.
On top of that try “mixed battles” in WT, and ull be able to play tanks vs tanks vs planes all controlled by real players, you even have AntiAir vehicles, Wot is a shit of the past.
I’ve played WT and I believe that they will steal WOT’s spotlight. I thing the play style of WT is a bit confusing but is also fun. The graphics on WT are almost as detailed as GTA V and they’re amazing! The suspension physics in WT actually work like a real tank’s suspension vs WOT’s suspension still uses the “stick” suspension. WOT’s graphics even at the highest settings still look like PS2 graphics. The MM in WOT is still shit the grinding process is a bitch and I mean a real bitch. I really hope WT becomes a lot more successful than WOT. There’s a reason why WOT is not on steam.
I stopped playing WoT due to RNG (dinging a kv-1s from behind with a T-29 ?!?), slow experience pace (this game is worse than WoW comparing the grind fest), the fact that experience depends on your performance in game. This creates competition within teammates instead of promoting team efforts. Experience is often unrelated to player skill and sometimes out of the player’s control. Having a HP bar while trying to be a simulation. Either have HP and get damaged every time you get hit, or don’t have a HP bar and die whenever you get hit (if penetrated). Having both is redundant and counter-intuitive. Mouse-hover outline?!?!?! Might as well put satellite-navigated death ray from outer space.
Not a lot of reasons, but enough to stop playing. I sometimes come back to the game, play the first 3-4 min of the first match and just press alt+F4.
I agree that “stealth” tank in WoT is a turn-off for some people, and I do prefer to have visible tanks – not hiding until it gets spotted – and engaging in active battle, not sitting all day spotting targets or sneaking around or getting shot without knowing where it came.
But I do understand that if WoT get rid of that invisible tank and all tanks are now visible by default, then arty tanks with top-down view could spot them right on after the game starts, and that spells problem. Maybe then they could implement that top-down view still can’t see enemy tanks until it gets spotted, or probably changing the top-down view into map coordinates, where arty can’t see live battle but relies on spotted and coordinates from teammates.
On top of that, WTGF battles seems more realistic and I like it. And WoT tanks are much more of arcade-ish, which I also like.I’ve been played both, and enjoying both.
Also with WT you can customise your tanks color and make some really cool looking skins!
Been playing WOT for 2 years. I just moved to Warthunder and i think its far better than WOT. WarThunder has – Big maps, – Well balanced tanks. – Far better physics – Way Better optimization than WOT. Example in WOT My AMD 280x gets 25-30fps on full, While Warthunder gets 45-70fps on full settings. And it looks WAY better than WOT. – Did i say Warthunder looks way better than WOT? oh yes i did! – No bullshit health bar in Warthunder. – No invisible tanks!
Warthunder is around 5-7 month old it still has some bugs to be fixed. But it crushed WOT in every way possible!
45 – 70fps? are u using the reduced graphics which are still better then wot’s ps2 graphics still better then wot
nvm but for GF u would be on high area graphically with 45 – 70fps, but maxed out?
WOT IS NO MATCH FOR FUCKING WAR THUNDER DONT MAKE ME LAUGH
WoT compared to War Thunder is like Tanki Online compared to WoT
War thunder better
WT vs WoT, War Thunder owns. you can fly in war thunder! the ground forces isnt that fun but if i say: WT airplanes vs WoT then WT wins completely!! cus WT has both airplane and tanks but WoT just has tanks. srry ppl. WoT’s time is over…
1 thing i hate in WoT is that you can drive around with a dead crew and systems all once 100% destroyed but fixed by your dead crew and you can keep coming after all that and that’s just dumb.
Meh, I just stopped playing wot, I was thinking of uninstalling two games, and I just deleted wowp and wot, I’m not going back to it too.
war thunder needs american tanks
Send it to Wargaming pls if next updates will not be good either, i will change 😀 And you didn’t talk about that the Tiger (or tiger2 but mostly Tiger) were the best tank of WWII. Now its a bunch of shit. Maybe it’s just disturbs me, or i don’t know but it is realy annoying having the best tanks of the WWII and its a crap. Your video was good, I enjoyed it, congrats for it ;). So pls send these stuffs to WG, and if you can, let me now what they answered. Sorry for my bad english
the best german tank would be maus or pz4 and before. tiger too hevey, basically can’t reverse, medicore armanemt to counter for the lack of speed (until tiger 2) the best tank of wwII in my thoughts would be the t-34 (85mil and 57mil varients)or the M24
As a WoT player from the very first start, once i tried ground forces i never played WoT again
Even in arcade mode, War Thunder’s ground combat is way more realistic than World of Tanks, and the latter makes a miserably poor effort of trying to combine MMO gameplay with realism. War Thunder also has a much smoother learning curve than World of Tanks, probably because you don’t find yourself fighting eighth-tier heavy tanks in a fourth-tier light tank in War Thunder but also because WT does a far better job of simulating armour penetration. In WT you have clear statistics on each weapon and tank as to what you can go up against and what you cannot. The stats in WoT, especially for the guns, are far too vague.
But then again, WoT is probably better suited to the casual gamer who prefers Battlefield-type multiplayer gameplay over stat-based ultrarealism, and I will concede that WoT does a better job of providing simple, casual gameplay than War Thunder does.
just cant compare those games, the only thing they both got are tanks.
its true my cousin stopped playing because he was complaining about the tanks getting invisible :P
war thunder’s handling & graphics are FAR more realistic and superior to WoT. i really wonder why war thunder is a free game?! we should be able to buy the game instead of purchasing premium accounts which is 12 euros a month…
wot is good
the community of wot is big and also many assholes … how many times you get insulted and pushed shot and so on,,and how about that bots they are even with t8 premium … wg now should also make the rules harder with bands not only of one or two days but weeks maybe even months.let’s see how often would you find assholes, idiot kids in the game.
war thunder is way better
With the Sherman Firefly not being available in WoT is ridiculous! It was one of the most famous and influential tanks in the Second World War.
I’m also really sick of being in a Luchs (WoT German Tier 4 Light Tank) and being the bottom of the food chain and ricocheting all of my shots at the REAR ARMOUR of a KV-1 (Russian Tier 5 Heavy Tank), when using the highest-penetration gun. Getting one-shotted by almost everything at and above your tier because you’re forced to camp is extremely irritating. I really hope Wargaming pulls themselves together and balances the matchmaking and realism of the game (WoT), as I have been versing tier 6-7 tanks and getting pwned.
War thunders maps are a pain to get across takes 15mins to get into battle and then you get one shotted
wat? u get one shotted because u do not see the enemy when they can see you. Situational awareness is important. Plus most maps gets you into the combat fairly quickly. (ex. Berlin) way too biased.
I prefer war thunder because it’s more balanced and more realistic also bigger and better maps.
So wg should make a new game?
Can CHris Taylor and gas powered gaming please stop with WoT and please remake Dungeon Siege 3.
war thunder : 10+ wot : -6
KV-1S didn’t need to be fixed. You ever see the IS-1 in WT? That’s essentially the KV-1S. It’s able to one shot a Tiger. WT accurately represents tanks based on their real stats and loadouts. Balancing them would ruin it.
The shermans now in patch 1.45 are so overpowered the german tanks lose every time in RB and SB. War blunder is pure shit. I spend my money on germans tanks and now its impossible to win with a german tank. I’m so fucking mad at war blunder. WOT is a hell of a lot better, At least you have a chance to win. Capt you are totally wrong. War blunder will fall soon.
cuz gaigan rushes things plus until leopard 1, all tigers r bad for obvious reasons on most maps(slow speed, basicly no reverse, armor is all flat etc. just endure until the leopard 1
World of tanks? Good community? HAHHAHA!
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